Sunday, June 23, 2013

Fires Over Brinestump, The Rusty Dragon Inn

For a behind the scenes look at the maps, miniatures and other props used in this adventure, check out Behind the Screen: The Rusty Dragon Inn.

At the time of the first game most of the characters are acquaintances, having grown up in Sandpoint with mutual friends (see What Came Before for details). Antax is the only PC new to town. As the opening scene unfolds:

  • Antax has been working for Ameiko at the Rusty Dragon for a few months. Though his food is excellent, his presence disturbs the more vocal regulars.
  • Paz has just returned from a 3 month trade trip with friend and caravan owner, Sandru Vhiski.
  • Rillka and her mentor Shelalu have returned to town for supplies and Rillka is enjoying a drink at the bar while catching up with Ameiko.
  • Keiko (aka: Locke), has been in Sandpoint for only one socially-awkward night. She sits in the dining area, journaling and examining her feelings about her sister, her recently deceased father, and her place, if any, in Sandpoint.
R -> L: Harold Olver, Liam and brothers (in red), Antax, Keiko (Locke), Paz and Adrezi, Rillka

Conflict at The Rusty Dragon

    Apprentice blacksmith Harold Olver, his friend Liam, and Liam's younger brothers are eating and drinking in the Rusty Dragon's dining room when Antax slithers by to serve Locke.
    Harold Olver wrinkles his nose. "Do you smell something? Smells like dead fish."
    Liam Cooper and his two younger brothers laugh into their ale.
    "Yeah. What is that?" Liam asks. "Is it this nasty soup?"
    Harold sniffs the air, then his gaze falls on Antax. "No, it ain't the soup. Hear that, Anthrax? Liam thinks your soup's nasty."
    "I am ssorry," Antax says. "Would you like ssomething elsse?"
    "Want nothing from you, snakehead," Harold snaps.

Tuesday, June 11, 2013

Jade Regent, What Came Before


Rillka Troutwood
Original image Neverwinter Nights
It's rare for a halfling family to settle in one place for long, much less be accepted in the role of noble. Twenty five years ago: The human nobelman Lonjiku Kaijitsu, thought lost at sea during the most violent hurricane in decades, was found adrift in the Varisian Gulf by the eldest sons of the Troutwood clan. The Troutwoods were a small family, eking out a living fishing the deep and dangerous waters of the gulf. Weeks of dehydration and starvation had taken its toll on Lonjiku, but the gentle healing skills of the matriarch, Lily Troutwood, nursed the nobel back to health. Lonjiku returned to Sandpoint several months later to rebuild his shattered family. As thanks for saving his life, Lonjiku gave the Troutwoods a home to live in and two fully stocked ships. The Troutwoods have since grown into one of the most respected traders and fisherlings in Sandpoint. Though not every member of the family is happy about it.

Two years agoRillka Troutwood inexplicably left her family's fortune behind to live and train with her childhood hero, the elven ranger, Shelalu Andosana. 

Antax
Click for original image
Three months ago: Antax, a deformed ophidian, was brutally beaten and left for dead in the swamps near Sandpoint. He would have died if he hadn't been found by Ameiko Kaijitsu, daughter of Lonjiku and owner/proprietor of Sandpoint's Rusty Dragon Inn (as well as the town's renowned Sandpoint Glassworks). For reasons yet to be uncovered, Ameiko took in the wounded ophidian and nursed him back to health. Antax recovered, at least physically, and has repaid Ameiko's unexpected kindness with odd-jobs around the Dragon. At first reluctant for the help, Ameiko quickly discovered Antax to be invaluable. His lithe body has allowed him access to areas desperate for repair, and his delicate sense of smell gives him a mastery of flavors that the Dragon's kitchen has never seen. Unfortunately, the ophidian's innate psionic abilities, fed by a life of fear and abuse, manifest themselves as a palpable unease in those around him.

Pasara "Paz" Elezandru
Original image Wizards of the Coast
Meanwhile: The charismatic Pasara "Paz" Elezandru signed on for a three-month trade caravan with his dear friend Sandru Vhiski. Paz was born with an unquenchable curiosity and a deep connection to the otherworldly. Raised in Sandpoint and guided by the teachings of Koya Mvashti, Paz has cultivated a bond with families of celestial wolves and eagles from the wilderness plane of Nirvana. Paz's near-constant companion, though, is the curious and insightful serpentine spirit known as Adrezi. Paz and Adrezi fight like an old married couple, but it's unusual to see them apart for long. Sandru took Paz under his wing not long after his brother Alder died, and though uncomfortable around Adrezi, Sandru reluctantly accepts the giant snake's insight and welcomes Paz's planar allies on his longer trade missions.

Two months ago: Ameiko's father suffered a debilitating stroke after hearing of the death of his only living son, Ameiko's half-brother, Tsuto. Now the eldest of her line, Ameiko sent word to her younger sister in Magnimar, hoping she would return home and help rebuild their shattered family.

Keiko "Locke" Kaijitsu
Yesterday: Keiko Kaijitsu returns to Sandpoint a changed woman. Keiko, now going by the Varisian name Locke, spent years studying the sciences in and around Magnimar. Locke is not the smiling, introspective, bookish little girl Ameiko chose to remember. Living in a cosmopolitan and often violent city, along with years of medical and biological experimentation, has left Locke changed, physically and mentally. Needless to say, the joyful reunion Ameiko dreamed of faded after the first awkward hug.







Today: The Jade Regent begins.








Images in this blog have been collected from a variety of sources over decades, including screen-captures from video games such as Neverwinter Nights, support products for 3rd and 4th edition Dungeons and Dragons, open-source sites, artistic friends, and who knows where else. Some have been modified by players using Photoshop and other programs. No copyright challenge is meant by the posting of any images in this blog and links to original source material will be provided whenever possible.

Monday, June 3, 2013

Prologue: We Be Goblins, Part II


The Final Battle

After defeating Vorka's "guard horse", Stomp, Reeta smells dogs on the ship.
  • Full of righteous rage (and foolishness), Poog charges up the gangplank to find two guard dogs on chains.
    • The closest dog sinks its teeth into Poog while Poog catches the dog on fire.
      • This will be the extent of Poog's righteous rage.
  • Reeta shoots at the second dog with her shiny new crossbow and rolls a Natural 20, followed by another Nat 20 crit confirmation! Victor draws two cards from the Critical Hit deck. A Punctured Lung, huge damage from her Dog-Sniff-Hate feat, and some other brutality from the crit deck later, the second dog is down.
  • Cuddles, Vorka's monstrous pet hound, charges from below decks and tears a hole in Poog.
  • Vorka and her animal companion, the giant frog Lord Longtung (LLT) are quick to follow.
    • Vorka lights up Poog with Produce Flame.
    • Poog begins to doubt Zarongel's love for him
  • Chuffy closes with Vorka and lands a nasty blow.
    • Vorka cackles about how Chuffy's pustulant face will add just the right spice to her dish of roasted goblin!